About

Director & AI Filmmaker

Founder & Creative Director, Kōyō Studio · Porto Alegre, Brazil

I'm Thierry Dias, a director and AI filmmaker with a background in Multimedia Production and nearly a decade of 3D animation for TV, cinema and games.

At Hype Animation I moved from rigging to rig supervision and then to CG supervision, leading teams, defining technical and visual pipelines, and translating directors' visions into 3D. The productions I supervised include the feature Tainá e os Guardiões da Amazônia: Em Busca da Flecha Azul, Best Animated Feature at the 2026 Grande Prêmio do Cinema Brasileiro; the series Vamos Brincar com a Turma da Mônica, Best Brazilian Animated Series at the 2023 Grande Prêmio do Cinema Brasileiro; Tainá e os Guardiões da Amazônia, winner of the 2020 Quirino Award; and the game Reverie Knights Tactics.

Today I direct AI-native films as founder and creative director of Kōyō Studio. The craft is the same as in a feature pipeline (continuity, performance, art direction, schedule), applied to generative tools.

Black-and-white portrait of Thierry Dias wearing glasses

Career

  1. Education

    Multimedia Production

    Training in 3D animation, audiovisual production and creative project management.

  2. Hype Animation

    Rigger → Rig Supervisor

    Rigging on Dino Aventuras (Disney Junior), then rig supervision on Tainá e os Guardiões da Amazônia (season 1) and the short film Boy in the Woods (2020).

  3. Hype Animation

    CG Supervisor · CG Producer

    CG supervision on Guitar & Drum, Tainá (season 2), Vamos Brincar com a Turma da Mônica, Reverie Knights Tactics (2022) and the features Tainá e os Guardiões da Amazônia: Em Busca da Flecha Azul (2025) and Galinha Pintadinha: O Filme (2026). CG Producer on the Guitar & Drum games.

  4. Kōyō Studio · April 2026

    Founder & Creative Director

    Founded in April 2026. AI-native studio in Porto Alegre making cinema-grade brand films and original work, including the series Crônicas Mitológicas.

Expertise

  • Direction

    Directing AI-native films: performance, continuity, camera language and edit.

  • Art direction

    Translating the director's and art director's vision into consistent visual guidelines.

  • CG supervision

    Defining and running 3D pipelines (modelling, rigging, animation, lighting, rendering) for series, features and games.

  • Team leadership

    Leading multidisciplinary teams and coordinating supervisors across departments.

  • Production

    Schedules, budgets and resources, working alongside line producers and clients.

  • Generative pipelines

    Character and set consistency, image-to-video, voice and lip-sync, and automation.

Tools I work with

  • Higgsfield
  • Seedance
  • Kling
  • Nano Banana
  • Magnific
  • ComfyUI
  • FLUX
  • ElevenLabs
  • HeyGen

Open to direction, AI films and CG supervision

Brand films, original projects and productions that need feature-level CG supervision.

Get in touch